ZBrush 4 Essential Training

ZBrush 4 Essential Training

ZBrush 4 Essential Training is an Beginner level study on 3D + Animation, compiled by the author, Ryan Kittleson. This study is an absolute step for an individual who needs to sharpen his/her 3D + Animation expertise. It provides you a strong understanding on 3D + Animation, CAD, Photography, Video, Materials, Rendering, Textures, Visual Effects, ZBrush, 3D + Animation, CAD, Photography, Video, Materials, Rendering, Textures, Visual Effects and ZBrush.

Free Download - ZBrush 4 Essential Training
Author Ryan Kittleson
Publish Date 4/8/2011
Skill Beginner
Duration 2h 58m
Topic 3D + Animation
Video Tutorials 70
Last Update 5/7/2015

In ZBrush 4 Essential Training, Ryan Kittleson introduces ZBrush to artists making a transition from another sculpting program or who may just need some help with the finer points of this powerful digital arts package. The course covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export the models and texture maps to other programs for use in games, film, fine art, or 3D printing. The course also highlights the new features in ZBrush 4, such as ShadowBox, clip brushes, and LightBox. Exercise files are included with the course.

Topics include:

  • Navigating the canvas
  • Using perspective and floor
  • Creating a mesh with a ZSketch
  • Extracting from an existing mesh
  • Managing subdivision levels
  • Working with alphas
  • Masking off parts of a model
  • Using deformation
  • Using subtools
  • Deforming with Transpose
  • Painting and texturing
  • Creating UV maps

ZBrush 4 Essential Training : Video Lessons

  • Welcome51s
  • Using the exercise files59s
  • What is ZBrush?1m 47s
  • A note on screen resolution1m 32s
  • Update for ZBrush 4R754s
  • Making sense of ZBrush2m 39s
  • Understanding the interface2m 29s
  • Using Light Box1m 23s
  • Navigating the canvas2m 2s
  • Using Perspective and Floor1m 51s
  • Understanding local centering1m 9s
  • Trying different materials2m 7s
  • Activating symmetry2m 15s
  • Viewing your work in various ways3m 22s
  • Understanding polygon-based models1m 45s
  • Creating ZSpheres4m 21s
  • Using ShadowBox2m 15s
  • Making a ZSketch2m 47s
  • Extracting from an existing mesh3m 59s
  • Using primitive 3D meshes3m 24s
  • Importing from other programs1m 27s
  • Understanding brush settings2m 45s
  • Inverting brush effects1m 8s
  • Switching to Smooth mode2m 34s
  • Setting the stroke properties4m 14s
  • Working with alphas2m 34s
  • Using the Move brush2m 51s
  • Using the Clip brush2m 58s
  • Learning a few more common brushes (Polish, Clay, Flatten, Inflate, Tracks)2m 14s
  • Saving and using brush presets2m 23s
  • Working with tools and projects1m 52s
  • Working with subdivision levels3m 4s
  • Masking off parts of your model2m 28s
  • Masking based on cavity and occlusion4m 23s
  • Selecting and hiding parts of a tool2m 50s
  • Working with polygroups2m
  • Using deformation1m 59s
  • Mirroring geometry across an axis1m 49s
  • Restoring symmetry1m 45s
  • Creating morph targets2m 31s
  • Understanding surface normal direction2m 11s
  • Learning the basics of subtools2m 36s
  • Making new subtools3m 12s
  • Combining subtools3m 8s
  • Masking with Transpose1m 49s
  • Adjusting the Transpose Manipulator1m 46s
  • Moving, scaling, and rotating with Transpose3m 45s
  • Understanding how ZBrush uses color2m 36s
  • Learning the basics of Spotlight3m 37s
  • Painting and texturing with Spotlight2m 56s
  • Texturing a head: A practical approach11m 16s
  • Drawing new edge flow for retopology7m 52s
  • Tips for making good edge flow5m 14s
  • Creating new topology3m 55s
  • Transferring detail from the old model to the new4m 13s
  • Understanding the UV maps2m 47s
  • Installing the UV Master plug-in1m 47s
  • Using UV Master3m 46s
  • Creating texture maps5m 8s
  • Preventing problems1m 42s
  • Recovering a corrupted model2m 28s
  • Recognizing and fixing common problems2m 25s
  • Examples of ZBrush work3m 16s
  • Goodbye1m 5s

Recommended video tutorials from YouTube.

  • lynda.com tutorial | ZBrush 4 Essential Training—Texturing a head: A practical approach
  • Watch the entire course at http://www.lynda.com/tutorial/76980?utm_source=youtube&utm_medium=viral&utm_content=youtube&utm_campaign=youtube In ...

  • DateTime : 2013-03-19 15:58:12
  • Source : LinkedIn Learning
  • Zbrush 4 Essential Training with Ryan Kittleson
  • In this training course from Lynda.com, I show everything you need to know to start creating digital sculpts in Zbrush. I cover the whole pipeline from creating a ...

  • DateTime : 2011-04-08 19:59:06
  • Source : Ryan Kittleson
  • lynda.com tutorial | ZBrush 4 Essential Training—Using Perspective and floor
  • Watch the entire course at http://www.lynda.com/tutorial/76980?utm_source=youtube&utm_medium=viral&utm_content=youtube&utm_campaign=youtube In ...

  • DateTime : 2013-03-19 15:58:11
  • Source : LinkedIn Learning

Please consider buying this course - ZBrush 4 Essential Training directly from the author - Ryan Kittleson. This way you could help the author create more great content, also you may get personal help.

The links being shared are only for poor students who really cannot afford to pay. So, if you are capable of paying please do consider it once before trying the free download links.

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