VFX Techniques: Creating a CG Flag with Nuke X and Cinema 4D
VFX Techniques: Creating a CG Flag with Nuke X and Cinema 4D is an Intermediate level course on 3D + Animation, compiled by the author, Craig Whitaker. This course is an important pillar for an individual who needs to excel in his/her 3D + Animation expertise. It provides you a thorough grip on 3D + Animation, Compositing, Photography, Video, Visual Effects, CINEMA 4D, Nuke, 3D + Animation, Compositing, Photography, Video, Visual Effects, CINEMA 4D and Nuke.
Visual effects (VFX) don’t necessarily need to involve explosions, magic, or giant robots. In fact, VFX can be as simple as a flag unfurling. CINEMA 4D and Nuke are a great combination for creating this type of shot. CINEMA 4D has fantastic rigid body and cloth systems, while Nuke, the industry’s leading compositing tool, makes tracking and compositing a breeze. In this course, Craig Whitaker will guide you through the entire post-production process for creating a computer-generated flag—from creating a mock-up from reference material and tracking the camera movement to constructing the flag using CINEMA 4D’s cloth simulation tools and compositing it back into the scene with Nuke. Each step of the process is rich with lessons applicable to similar situations CG and compositing artists will face in the real world.
- Collecting reference materials
- Planning and blocking out the shot
- Analyzing and tracking the footage
- Solving the tracked shot and setting up the environment
- Creating and adjusting the cloth simulation
- Texturing the flag
- Rendering passes from 3D
- Color grading and adding grain