TurbulenceFD for Cinema 4D Essential Training

TurbulenceFD for Cinema 4D Essential Training

TurbulenceFD for Cinema 4D Essential Training is an Advanced level study on 3D + Animation, compiled by the author, Ben Watts. This study is an absolute base for anyone who needs to get better at his/her 3D + Animation expertise. It gives you a thorough grip on 3D + Animation, Photography, Video, Particles + Dynamics, Visual Effects, TurbulenceFD, CINEMA 4D, 3D + Animation, Photography, Video, Particles + Dynamics, Visual Effects, TurbulenceFD and CINEMA 4D.

Free Download - TurbulenceFD for Cinema 4D Essential Training
Author Ben Watts
Publish Date 11/3/2014
Skill Advanced
Duration 2h 26m
Topic 3D + Animation
Video Tutorials 57
Last Update N/A

Having the skills to create believable smoke and fire is crucial for any aspiring VFX artist. In this course Ben Watts shows how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosions.

Want to jump right in? Check out the “Quick Start” chapter for short lessons on creating containers and emitters and rendering your simulation. From there, the course explores every aspect of TurbulenceFD in depth, including its solver and timing settings, forces, channels, and emitter options. Along the way, Ben includes some practical and fun examples. By the end of this course you’ll be confident using Turbulence FD and creating your own awesome smoke and fire effects.

Topics include:

  • Setting up containers and caches
  • Starting and stopping simulations
  • Choosing channels to simulate
  • Changing the feel of your simulation with timing adjustments
  • Affecting particle motion with velocity
  • Adding detail and randomness with turbulence
  • Influencing simulations with channels
  • Adjusting emitter properties
  • Previewing effects in the viewport
  • Developing your look with shaders
  • Rendering simulations

TurbulenceFD for Cinema 4D Essential Training : Video Lessons

  • Welcome44s
  • Exercise files35s
  • TurbulenceFD (TFD) preferences2m 40s
  • Creating a container51s
  • Creating an emitter1m 18s
  • Choosing a channel58s
  • Starting the simulation1m 35s
  • Checking your simulation results in the viewport2m 1s
  • Rendering the simulation2m 16s
  • The "philosophy" of TurbulenceFD1m 45s
  • Setting up a container and exploring the voxel grid3m 22s
  • Setting up caches and exploring their attributes2m 10s
  • Starting and stopping the simulation1m 56s
  • Choosing between CPU vs. GPU for simulation1m 20s
  • Using Interactive Simulation mode2m 8s
  • Choosing channels to simulate4m 9s
  • Placing an emitter in the container1m 36s
  • Understanding the Solver settings4m 1s
  • Setting up particle advection2m 22s
  • Changing the feel of your simulation with Timing settings1m 53s
  • Adding more detail to your simulation with Up-Res'ing3m 36s
  • Timing1m 31s
  • Affecting particle motion with Velocity2m 52s
  • Influencing the whole container with Wind51s
  • Adding detail and small curls with Vorticity2m 26s
  • Adding detail and randomness with Turbulence2m 14s
  • Influencing the simulation with the Temperature channel2m 6s
  • Influencing the simulation with the Density channel1m 44s
  • Influencing the simulation with the Fuel channel5m 56s
  • Adding decay to the simulation with the Burn channel1m 41s
  • Setting up the emitter size3m
  • Emitting from textures and vertex maps3m 42s
  • Understanding particle emission intensity51s
  • Adding force and directionality to emitters2m 10s
  • Understanding emission channels51s
  • Creating Collider objects2m 7s
  • Viewing channels and shaders in the viewport1m 31s
  • Previewing fire and smoke together with the Preview Fluid Container window1m 38s
  • Retiming the simulation2m 46s
  • Developing the look of smoke with the Smoke shader: Part one2m 53s
  • Developing the look of smoke with the Smoke shader: Part two1m 17s
  • Developing the look of smoke with the Smoke shader: Part three1m 58s
  • Developing the look of fire with the Fire shader4m 5s
  • Rendering out TurbulenceFD passes3m 3s
  • How to apply fluid motion blur56s
  • Setting up the emitters2m 24s
  • Setting up the channels and forces5m 23s
  • Developing the Smoke and Fire shader6m 4s
  • Creating presets from simulations and rendering3m 4s
  • Preparing the scene for simulation2m 21s
  • Setting up the container properties4m 54s
  • Preparing emitter and channel setup5m 36s
  • Preparing fractured geometry for dynamics: Part one2m 18s
  • Preparing fractured geometry for dynamics: Part two3m 8s
  • Setting up the emitters and rendering4m 43s
  • Creating the container and choosing scene scale3m 50s
  • Wrapping up38s

Recommended video tutorials from YouTube.

  • The TurbulenceFD Handbook - Everything you Need for Your First Simulation in 12 Minutes (Cinema4D)
  • TurbulenceFD is a basic fluid simulation plugin for Cinema4D developed by Jawset. You can download a free trial version from: https://www.jawset.com/ This ...

  • DateTime : 2018-07-15 23:00:00
  • Source : TeamWnJ
  • Ground Explosion In Cinema 4D and Turbulence Fd New Tutorial
  • Ground explosion in cinema 4d, turbulence fd, and voronoi fracture. Watch this complete tutorial! Also Watch: FumeFx 5.0 Quick Tips: ...

  • DateTime : 2019-12-30 05:10:55
  • Source : Ultrastudio4D
  • Tutorial C4D : How to start with Turbulence FD | Tips & Tricks [Beginner EN]
  • Lien(s) ----------------? Groupe De Discussion FB ! Venez Nous rejoindre ! Poster vos projets, vos chaines, poser vos questions !

  • DateTime : 2016-10-06 16:00:02
  • Source : Motion Designers Community
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Please consider buying this course - TurbulenceFD for Cinema 4D Essential Training directly from the author - Ben Watts. This way you could help the author create more great content, also you may get personal help.

The links being shared are only for poor students who really cannot afford to pay. So, if you are capable of paying please do consider it once before trying the free download links.

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