Sketch for UX Design
Sketch for UX Design is an Beginner level study on CAD, crafted by the creator, Shauna Bybee. This study is a critical pillar for anyone who needs to get better at his/her CAD expertise. It provides you a thorough grip on CAD, Interaction Design, Prototyping, Web, User Experience, Web Graphics, Sketch, CAD, Interaction Design, Prototyping, Web, User Experience, Web Graphics and Sketch.
The best UX design tools are nimble, collaborative, and efficient—just like Sketch. Learn how to use this popular, vector-based app to craft your own compelling user experiences for digital devices and screens. In this course, Shauna Bybee walks through the design process for an example mobile app, taking you step by step through each phase in the Sketch workflow. Learn how to create a wireframe to visualize your concept using the shape, text, and graphics tools; build reusable symbols; and incorporate styles and visual effects. Shauna then shows how to transform your design into a clickable prototype that can be viewed directly on a mobile device. Finally, learn how to export your assets and generate style guides and design systems to keep your products consistent and designs in sync. Along the way, Shauna introduces a variety of helpful plugins and companion software—like Sketch Measure, Zeplin, Zeroheight, and InVision—that will expand how you work and collaborate with Sketch.
- Navigating the canvas
- Creating wireframes
- Working with shapes, text, images, and masks
- Managing layers
- Creating and nesting symbols
- Using the Vector tool
- Extending Sketch with design plugins
- Creating, sharing, and managing libraries
- Collaborating with Sketch Cloud
- Exporting assets
- Creating style guides and design systems