Rhino 6 Essential Training

Rhino 6 Essential Training

Rhino 6 Essential Training is an Beginner level tutorial on 3D + Animation, compiled by an expert, Dave Schultze. This tutorial is a critical step for anyone who needs to get better at his/her 3D + Animation skills. It gives you a strong understanding on 3D + Animation, CAD, Prototyping, Web, Product Design, Rhino, 3D + Animation, CAD, Prototyping, Web, Product Design and Rhino.

Free Download - Rhino 6 Essential Training
Author Dave Schultze
Publish Date 10/25/2018
Skill Beginner
Duration 2h 8m
Topic 3D + Animation
Video Tutorials 26
Last Update N/A

Rhino is a 3D modeling powerhouse, used to design and engineer products ranging from toy robots to architecture, automobiles, and full-sized aircraft. Learn the essentials you need to build your own production-ready 3D models, characters, and prototypes with Rhino 6. This course follows up on instructor Dave Schultze’s quick start guide. It starts with tips for navigating the interface and setting up a Rhino workflow that’s efficient and fast. Dave then shows how to use Rhino’s primary entities to draw 2D lines, shapes, and curves and model 3D objects. Plus, learn how to edit 2D and 3D geometry and make basic transformations such as scaling, lofting, and sweeping.

Topics include:

  • Customizing the Rhino UI
  • Using the Properties panel
  • Selecting objects
  • Transforming objects
  • Drawing 3D geometry
  • Modeling 3D objects with basic surfaces

Rhino 6 Essential Training : Video Lessons

  • Rhino essentials1m 14s
  • Command launching6m 11s
  • Customizing the UI for commands6m 3s
  • Getting feedback4m 56s
  • Using the Properties panel5m 47s
  • The versatile Gumball5m 39s
  • File features and strategies6m 26s
  • Setting and fixing Rhino preferences4m 55s
  • Selecting objects: Why so much clicking?4m 43s
  • Organizing a project using layers6m 19s
  • Basic transformations: Moving3m 58s
  • Basic transformations: Rotating4m 15s
  • Basic transformations: Scaling4m 37s
  • Lines and polylines7m 15s
  • Creating 2D shapes5m 18s
  • Creating arcs, circles, and ellipses5m 38s
  • Free-form curves: The key to organic modeling6m 4s
  • Dave's favorite curve tips5m 37s
  • Dave's construction strategies6m 58s
  • Extruding curves and modeling strategies5m 17s
  • Lofting surfaces5m 40s
  • Using Revolve and Rail Revolve5m 35s
  • Sweeping rails5m 25s
  • Surface from Curve Network4m 55s

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