Modeling a Female Android in ZBrush
Modeling a Female Android in ZBrush is an Intermediate level study on 3D + Animation, compiled by the creator, Ryan Kittleson. This study is a critical base for anyone who needs to excel in his/her 3D + Animation skills. It gives you a thorough grip on 3D + Animation, CAD, Photography, Lighting, Video, Materials, Modeling, Textures, ZBrush, 3D + Animation, CAD, Photography, Lighting, Video, Materials, Modeling, Textures and ZBrush.
Androids started appearing in science fiction over a hundred years ago, and have since evolved from robotic machines into more fully humanoid shapes. With modern 3D modeling tools like ZBrush, it’s easier than ever to create a realistic looking android that bridges the divide between man (or woman) and machine. In this course, Ryan Kittleson teaches you how to model a female android with ZBrush’s powerful modeling and sculpting tools. He shows how to start with a basic model and refine and stylize the anatomy. Then you’ll learn how to concept machine-inspired parts like vents and wheels; create clean, hard edges; refine delicate areas like hands, feet, and joints; and add finishing details like seams. In the end, you’ll put the android into an action pose and create a rendered turntable video that shows off your model.
Topics include:
- Gathering reference materials
- Getting a base model
- Stylizing the android’s body
- Exploring design concepts
- Making pivoting joints
- Creating precise mechanical shapes
- Adding thickness to panels with Panel Loops
- Making a foot with DynaMesh
- Making a tire with radial symmetry
- Reducing polygons with Decimation Master
- Preparing for rigging and posing
- Applying materials