Maya: Motion Graphics Workflow with MASH
Maya: Motion Graphics Workflow with MASH is an Intermediate level course on 3D + Animation, produced by the author, Scott Pagano. This course is an essential pillar for anyone who needs to sharpen his/her 3D + Animation expertise. It provides you a thorough grip on 3D + Animation, Animation, Motion Graphics, Photography, Video, Visual Effects, Maya, 3D + Animation, Animation, Motion Graphics, Photography, Video, Visual Effects and Maya.
The MASH toolkit brings a powerful suite of procedural animation tools into Maya 2016. Procedural methodologies allow for nonlinear play and experimentation, with control networks instead of traditional keyframes. With sophisticated tools for replication, animation, controlled randomness, and instancing, MASH opens up a vast new territory for motion graphics and visual effects creation. From data visualization, to 3D type, to HUD layouts and arrays of geometric objects, Mash provides a powerful, intuitive, and engaging way to create procedural animation systems directly in Maya. Learn how to incorporate MASH in your workflow in these Maya tutorials with mograph designer Scott Pagano. Scott covers the main nodes one by one, and then steps through examples with particles and dynamic 3D type. Plus, see MASH in action in more complex projects: a futuristic UI and an elaborate city animation.
- What is MASH?
- Working with the 13 major MASH nodes
- Creating your first MASH network
- Controlling MASH with 2D and 3D textures
- Connecting MASH to nParticles
- Creating particle trails and fluid simulations with MASH
- Working with type and MASH
- Creating an audio-reactive scene
- Setting up render layers
- Creating futuristic HUD elements
- Caching with Alembic files
- Breaking down a MASH-driven shot