Maya 2013 Essential Training: 6 Lights and Rendering

Maya 2013 Essential Training: 6 Lights and Rendering

Maya 2013 Essential Training: 6 Lights and Rendering is an Beginner level study on 3D + Animation, compiled by the author, George Maestri. This study is a critical base for anyone who needs to sharpen his/her 3D + Animation skills. It gives you a thorough grip on 3D + Animation, CAD, Photography, Lighting, Video, Rendering, Maya, 3D + Animation, CAD, Photography, Lighting, Video, Rendering and Maya.

Free Download - Maya 2013 Essential Training: 6 Lights and Rendering
Author George Maestri
Publish Date 7/9/2012
Skill Beginner
Duration 1h 52m
Topic 3D + Animation
Video Tutorials 25
Last Update N/A

This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections—giving your scene just the atmosphere and drama you want.

Topics include:

  • Adjusting the Render Settings menu
  • Adding depth map and raytrace shadows
  • Understanding the principle of light decay
  • Creating cameras
  • Using Motion Blur in Maya and mental ray
  • Using Final Gather for natural illumination
  • Rendering transparent materials with caustics
  • Batching rendering

Maya 2013 Essential Training: 6 Lights and Rendering : Video Lessons

  • Welcome1m 1s
  • Using the exercise files30s
  • Exploring the Render Settings window5m 13s
  • Touring the Maya Software renderer settings3m 6s
  • Looking at the mental ray renderer settings4m 12s
  • Exploring light types7m 12s
  • Manipulating lights5m 8s
  • Adding depth map shadows6m 8s
  • Using raytrace shadows3m 40s
  • Understanding light decay5m 38s
  • Creating cameras5m 36s
  • Understanding camera attributes6m 30s
  • Creating gates and safe frames3m 44s
  • Adding depth of field5m 43s
  • Creating bokeh in mental ray using lens shaders4m 52s
  • Creating motion blur in the Maya Software renderer4m 19s
  • Creating motion blur in mental ray2m 58s
  • Creating reflections and refractions6m 19s
  • Using Final Gathering for natural lighting4m 44s
  • Turning objects into light sources6m 36s
  • Creating global illumination in mental ray7m 18s
  • Rendering transparent materials with caustics5m 37s
  • Batch rendering4m 18s
  • Using Backburner1m 45s
  • Goodbye11s

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