Learning V-Ray 3.0 for Blender

Learning V-Ray 3.0 for Blender

Learning V-Ray 3.0 for Blender is an Intermediate level study on 3D + Animation, created by the creator, Brian Bradley. This study is an important step for a person who needs to excel in his/her 3D + Animation skills. It provides you a thorough grip on 3D + Animation, CAD, Photography, Lighting, Video, Materials, Rendering, Blender, V-Ray, 3D + Animation, CAD, Photography, Lighting, Video, Materials, Rendering, Blender and V-Ray.

Free Download - Learning V-Ray 3.0 for Blender
Author Brian Bradley
Publish Date 10/7/2016
Skill Intermediate
Duration 2h 35m
Topic 3D + Animation
Video Tutorials 44
Last Update N/A

V-Ray for Blender combines V-Ray’s flexibility and unprecedented speed with one of the world’s most famous open-source 3D applications. Build your rendering skills while you learn new tools for expanding your creative possibilities, in this course on V-Ray 3.0, the most recent version of this powerful lighting and rendering plugin. Brian Bradley introduces V-Ray’s lighting tools for natural-looking daylight and artificial illumination, the Global Illumination system, and the Physical Camera, which gives you real-world parameters for camera control (such as f-stop and focal length). Then learn how to use V-Ray’s texturing tools to build realistic surfaces, including diffuse, reflective, and refractive surfaces. Last but not least, explore V-Ray’s sampling controls for adjusting the quality of your final renders.

Topics include:

  • Getting comfortable with the V-Ray interface
  • Exploring V-Ray light types: Sun, Sky, Spot, and more
  • Using irradiance mapping and global illumination
  • Working with the Physical Camera
  • Using V-Ray materials
  • Controlling quality with image sampling and the different engines

Learning V-Ray 3.0 for Blender : Video Lessons

  • Welcome1m 48s
  • Software versions used1m 38s
  • What you should know before watching this course52s
  • Using the exercise files1m 3s
  • Gamma handling and color management1m 31s
  • Using Intel Embree1m 50s
  • A word about HDRIs55s
  • Getting V-Ray up and running1m 25s
  • Locating V-Ray tools and features in the UI3m 28s
  • Using the Quick Settings feature3m 57s
  • Overview of V-Ray frame buffer controls4m 13s
  • VFB history controls4m
  • Understanding subdivs2m 39s
  • Overview of color mapping5m 31s
  • What the color mapping modes do5m 31s
  • Exploring V-Ray light types: Sun3m 23s
  • Exploring V-Ray light types: Sky4m 2s
  • Exploring V-Ray light types: Spot5m 19s
  • Exploring V-Ray light types: IES4m 31s
  • Exploring V-Ray light types: Hemi4m 50s
  • Exploring V-Ray light types: Area4m 23s
  • Exploring V-Ray light types: IBL4m 16s
  • Using irradiance mapping: Part 14m 48s
  • Using irradiance mapping: Part 25m 34s
  • Working with the light cache3m 34s
  • Applying brute force GI4m 24s
  • Overview of the V-Ray Physical Camera5m 4s
  • Understanding the exposure controls4m 26s
  • Handling perspective correction2m 36s
  • Setting up a depth of field effect3m 57s
  • Working with motion blur2m 48s
  • Introduction to V-Ray materials in Blender3m 32s
  • Creating diffuse color4m 56s
  • Adding reflectivity to a material3m 50s
  • Making a clear glass material3m 31s
  • Creating colored and frosted glass4m 11s
  • Using the VRmat format2m 34s
  • The Progressive sampler4m 4s
  • Working with the Adaptive Subdivision engine4m 22s
  • How to use the Adaptive DMC engine3m 41s
  • Using the Fixed Rate engine3m 34s
  • Using the "universal" settings approach4m 2s
  • Vlado's preferred methods for sampling3m 52s
  • What next?1m 9s

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Please consider buying this course - Learning V-Ray 3.0 for Blender directly from the author - Brian Bradley. This way you could help the author create more great content, also you may get personal help.

The links being shared are only for poor students who really cannot afford to pay. So, if you are capable of paying please do consider it once before trying the free download links.

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