Learning Cinema 4D R20

Learning Cinema 4D R20

Learning Cinema 4D R20 is an Beginner level tutorial on 3D + Animation, produced by the author, Andy Needham. This tutorial is an absolute base for a person who needs to sharpen his/her 3D + Animation talent. It provides you a strong understanding on 3D + Animation, Motion Graphics, Photography, Video, Visual Effects, CINEMA 4D, 3D + Animation, Motion Graphics, Photography, Video, Visual Effects and CINEMA 4D.

Free Download - Learning Cinema 4D R20
Author Andy Needham
Publish Date 9/4/2018
Skill Beginner
Duration 2h 22m
Topic 3D + Animation
Video Tutorials 22
Last Update N/A

Cinema 4D is an essential tool for motion graphics artists and designers. By learning Cinema 4D R20—the 20th release of C4D—you can enhance your designs by incorporating 3D, animation, and sophisticated textures and materials. This course gives you a quick-start guide designed to get you up and running in under two hours. Andy Needham reviews the features and benefits of Cinema 4D, and provides a concise introduction to topics such as modeling, animation, materials, lights, cameras, and rendering, taking you from start to finish through the production pipeline for a typical C4D project: a 3D animated logo. By the end of the course, you should have the confidence to take on more challenging projects and explore the creative possibilities in Cinema 4D.

Topics include:

  • Modeling and animating a logo
  • Revealing objects with sweeps
  • Working with cameras and lights
  • Creating and applying materials
  • Rendering

Learning Cinema 4D R20 : Video Lessons

  • Getting started with Cinema 4D R201m 2s
  • Exercise files40s
  • Highlighting new features2m 11s
  • How 3D artists use C4D3m 15s
  • The C4D interface10m 46s
  • Core concepts for working with C4D7m 33s
  • Useful preferences and settings8m 33s
  • Project planning2m 10s
  • Illustrator preparation3m 24s
  • Merge Illustrator artwork5m 37s
  • Model the logo9m 15s
  • Animate the logo with MoGraph Fields12m 36s
  • Use sweeps to reveal objects12m 15s
  • Refine keyframes with F-curves8m 6s
  • Work with cameras5m 11s
  • Working with lights10m 5s
  • Light the logo10m 47s
  • Create and apply materials10m 47s
  • Make finishing touches and render11m 27s
  • Taking it further4m 28s
  • What kind of artist do you want to be?51s
  • Next steps1m 2s

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