Introduction to 3D (2015)

Introduction to 3D (2015)

Introduction to 3D (2015) is an Beginner level tutorial on 3D + Animation, produced by an expert, George Maestri. This tutorial is an absolute pillar for an individual who needs to sharpen his/her 3D + Animation talent. It provides you a thorough grip on 3D + Animation, CAD, Character Animation, Photography, Video, Modeling, Rendering, Visual Effects, Blender, CINEMA 4D, Maya, 3D + Animation, CAD, Character Animation, Photography, Video, Modeling, Rendering, Visual Effects, Blender, CINEMA 4D and Maya.

Free Download - Introduction to 3D (2015)
Author George Maestri
Publish Date 9/10/2015
Skill Beginner
Duration 4h 23m
Topic 3D + Animation
Video Tutorials 59
Last Update 6/13/2016

No matter what software you use or final product you create, all 3D modeling and rendering packages share the same underlying concepts. In this course, expert George Maestri provides a broad overview of these concepts and the techniques that apply to all types of 3D artwork: character designs, product shots, animation, visual effects, and more. He starts with navigating 3D space and manipulating existing objects, reviews geometry and modeling, and shows how to apply color and texture to surfaces. Finally, George goes over basic rendering theory, covering features found in most commercial rendering engines.

Topics include:

  • Navigating 3D space
  • Connecting objects through hierarchies
  • Modeling geometry
  • Sculpting in 3D
  • Creating patch-based surfaces
  • Creating and applying textures and materials
  • Rendering 3D projects

Introduction to 3D (2015) : Video Lessons

  • Welcome48s
  • How to use the exercise files52s
  • As easy as X, Y, Z1m 56s
  • Navigating in 3D3m 48s
  • It's all relative2m 18s
  • Transforming objects3m 44s
  • Connecting objects through hierarchies1m 49s
  • What is geometry?2m 33s
  • Polygonal surfaces4m 54s
  • Building up surfaces6m 31s
  • Planning your geometry5m 52s
  • Sculpting in 3D3m 41s
  • Curves and curve types2m 32s
  • Patch-based surfaces3m 37s
  • Tesselating surfaces4m 16s
  • What is a material?2m 43s
  • Basics of shaders6m 2s
  • Advanced materials1m 41s
  • Bump and normal maps4m 24s
  • Projecting textures2m 21s
  • UV mapping3m 39s
  • Rendering as virtual photography2m 30s
  • Basics of lighting for 3D5m 35s
  • Shadows and shading6m 34s
  • Indirect and bounce light6m 31s
  • Lighting workflow2m 33s
  • Working with cameras2m 54s
  • Final rendering3m 24s
  • Blender interface and overview3m 19s
  • Viewports and navigation in Blender3m 52s
  • Manipulate objects in Blender8m 7s
  • Create hierarchies in Blender3m 43s
  • Add color and texture in Blender6m 55s
  • Add lights and cameras in Blender9m 9s
  • Render in Blender2m 34s
  • Maya interface and overview7m
  • Viewports and navigation in Maya5m 49s
  • Manipulate objects in Maya8m 36s
  • Create hierarchies in Maya4m 15s
  • Add color and texture in Maya7m 52s
  • Add lights and cameras in Maya7m 25s
  • Render in Maya8m 31s
  • 3ds Max interface and overview5m 23s
  • Viewports and navigation in 3ds Max7m 19s
  • Manipulate objects in 3ds Max7m 18s
  • Create hierarchies in 3ds Max3m 7s
  • Add color and texture in 3ds Max6m 58s
  • Add lights and cameras in 3ds Max8m 27s
  • Render in 3ds Max4m 52s
  • CINEMA 4D interface and overview4m 9s
  • Viewports and navigation in CINEMA 4D4m 1s
  • Manipulate objects in CINEMA 4D7m 44s
  • Create hierarchies in CINEMA 4D2m 30s
  • Add color and texture in CINEMA 4D4m 29s
  • Add lights and cameras in CINEMA 4D7m 5s
  • Render in CINEMA 4D2m 38s
  • Next steps24s

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