Houdini 15.5: Dynamics and Simulation

Houdini 15.5: Dynamics and Simulation

Houdini 15.5: Dynamics and Simulation is an Advanced level tutorial on 3D + Animation, created by the creator, Scott Pagano. This tutorial is a critical foundation for an individual who needs to get better at his/her 3D + Animation talent. It provides you a thorough grip on 3D + Animation, Animation, Photography, Video, Visual Effects, Houdini, 3D + Animation, Animation, Photography, Video, Visual Effects and Houdini.

Free Download - Houdini 15.5: Dynamics and Simulation
Author Scott Pagano
Publish Date 1/23/2017
Skill Advanced
Duration 3h 30m
Topic 3D + Animation
Video Tutorials 43
Last Update N/A

In this course, Scott Pagano explores Houdini and shows how to use its massively powerful dynamics system to create a range of simulations. Scott provides an overview of the dynamics context, and moves on to a range of project-based examples that illustrate how to use an array of simulation types. Starting with rigid body dynamics, he explores how to properly prepare geometry for destruction and build a destruction simulation system, as well as how to create a soft body organic dynamic simulation with Wire and Finite Element solvers. He then shows how to wrap up your object destruction system as a Houdini digital asset for use in Maya and CINEMA 4D.

Topics include:

  • Destroying objects with Houdini rigid body dynamics
  • Creating a soft object simulation with Houdini Wire and Finite Element simulations
  • Creating a Houdini digital asset (HDA) destruction system for use in Maya and 4D
  • Using an HDA destruction system in Maya
  • Using an HDA destruction system in CINEMA 4D

Houdini 15.5: Dynamics and Simulation : Video Lessons

  • Welcome58s
  • Exercise files38s
  • Exploring collision geometry types6m 26s
  • Overview of constraints2m 32s
  • Process overview44s
  • Source assets1m 49s
  • Create simulation with shell and ground4m 43s
  • Create collision geometry for shell8m 17s
  • Create collision geometry for ground8m 28s
  • Add base into simulation3m 18s
  • Create collision geometry for base8m 17s
  • Add frame into simulation4m 56s
  • Add crates to simulation6m 39s
  • Add cans to simulation5m 2s
  • Tweak sim and constraint parameters7m 1s
  • Modify attributes on shell constraints9m 6s
  • Modify attributes on frame constraints4m 37s
  • Apply simulation to full-resolution shell4m 26s
  • Apply simulation to full-resolution geometry3m 3s
  • Run simulation and create flipbook5m 1s
  • Combine results and export alembic7m 9s
  • Create FEM simulation3m 53s
  • Create a point deform system7m 16s
  • Run and cache FEM simulation2m 27s
  • Prep edge geo for wire sim2m 4s
  • Create tentacle geo7m 3s
  • Create tentacle sim4m 36s
  • Create volume noise for wire sim3m 9s
  • Add volume advection to wire sim5m 42s
  • Create wires from arm geo5m 27s
  • Add arm wires to wire sim3m 15s
  • Combine and export wire sim3m 36s
  • Create tentacle geo from wires8m 59s
  • Wire deform arm geo with wires7m 5s
  • Ray arm geo to body geo6m
  • Combine elements and export alembic3m 34s
  • Scene overview2m 10s
  • Create subnet and make paths relative3m 36s
  • Promote parameters and build UI11m 6s
  • Export HDA2m 42s
  • Open HDA in Maya5m 43s
  • Open HDA in C4D6m 4s
  • Next steps1m 12s

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Please consider buying this course - Houdini 15.5: Dynamics and Simulation directly from the author - Scott Pagano. This way you could help the author create more great content, also you may get personal help.

The links being shared are only for poor students who really cannot afford to pay. So, if you are capable of paying please do consider it once before trying the free download links.

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