Digital Matte Painting: 4 Texturing
Digital Matte Painting: 4 Texturing is an Beginner level tutorial on 3D + Animation, produced by the author, David Mattingly. This tutorial is an essential foundation for an individual who needs to excel in his/her 3D + Animation expertise. It provides you a strong understanding on 3D + Animation, CAD, Design, Digital Painting, Photography, Video, Rendering, Visual Effects, Photoshop, 3D + Animation, CAD, Design, Digital Painting, Photography, Video, Rendering, Visual Effects and Photoshop.
A crucial step in building a realistic digital matte painting is texturing your scene. This course shows you how to add light, color, and texture to a basic form using photographic references and the tools in Adobe Photoshop. Author David Mattingly starts the lessons where Digital Matte Painting Essentials 3 left off—with a fully shaded 3D form—but you can also jump straight into this installment to learn more about texturing. Start now to learn how to add crenellations, color correct your form, distort and relight photographic textures, and add glows and special effects that make your painting convincing.
- Preparing your form study for texturing
- Adding dark and light side textures
- Making rounded textures with the Warp tool
- Creating photographic crenellations
- Using Levels and Curves for color correction
- Adding photographic elements
- Relighting details
- Adding glows, smoke, and flames