Creating a Show Open in Nuke X and Cinema 4D

Creating a Show Open in Nuke X and Cinema 4D

Creating a Show Open in Nuke X and Cinema 4D is an Intermediate level tutorial on 3D + Animation, compiled by the author, Andy Needham. This tutorial is an important step for a person who needs to excel in his/her 3D + Animation talent. It gives you a strong understanding on 3D + Animation, Compositing, Motion Graphics, Photography, Video, CINEMA 4D, Nuke, 3D + Animation, Compositing, Motion Graphics, Photography, Video, CINEMA 4D and Nuke.

Free Download - Creating a Show Open in Nuke X and Cinema 4D
Author Andy Needham
Publish Date 5/15/2014
Skill Intermediate
Duration 2h 6m
Topic 3D + Animation
Video Tutorials 30
Last Update N/A

Film and television clients want strong openings for their shows. Adding a custom motion-tracked logo to the opening credits can add an extra burst of energy as well as reinforce the themes of the program. In this course, Andy Needham shows how to take existing footage, track it with the CAMERATRACKER node found in Nuke X, and import the data into CINEMA 4D. There, you’ll learn how to use C4D’s MoGraph tools to drive the motion of the logo toward its final resolve and match the lighting with the original background plate. Plus, learn how to bring it all together with color grading and optical lens effects back in Nuke.

Topics include:

  • Setting up the CAMERATRACKER node
  • Solving the camera data?
  • Setting a ground plane?
  • Testing the solve with temporary geometry
  • Randomizing particle motion
  • Lighting the scene
  • Compositing in Nuke

Creating a Show Open in Nuke X and Cinema 4D : Video Lessons

  • Welcome1m 8s
  • Using the exercise files1m 55s
  • What we'll be creating40s
  • Importing footage and project settings1m 58s
  • Understanding the needs of 3D camera tracking2m 27s
  • Setting up the CameraTracker node6m 39s
  • Solving the camera data and refining the results5m 55s
  • Setting a ground plane in the camera-tracked scene4m 54s
  • Setting up the scene and establishing scale4m 17s
  • Adding a placeholder card to represent the ground plane5m 27s
  • Testing the solve using temporary 3D geometry4m 15s
  • Exporting the 3D data1m 41s
  • Importing the 3D data into C4D3m 38s
  • Importing the logo into the 3D scene3m
  • Adding 3D objects to the scene9m 38s
  • Animating the logo using the Inheritence effector5m 18s
  • Randomizing particle motion3m 44s
  • Lighting the scene6m 32s
  • Finalizing the animation2m 29s
  • Setting object buffers and depth of field5m 40s
  • Render settings and exporting5m 3s
  • Importing C4D render passes back into Nuke1m 27s
  • Compositing the render passes7m 49s
  • Adding flares and other optical elements8m 21s
  • Adding depth of field to the scene3m 14s
  • Adding vector blur7m 26s
  • Color grading the shot7m 1s
  • Exporting the final shot1m 37s
  • Importing the rest of our sequence2m 48s
  • Next steps47s

Recommended video tutorials from YouTube.

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  • Marti Romances, Creative Director and Co-Founder of Territory Studio, shows how you can use Cinema 4D to create the FUI elements from your favorite films.

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  • To save more time when dealing with animated scenes at the compositing stage whatever 3d software you're using (Maya,Max, C4D,..etc) you can use the ...

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  • Getting Great Depth of Field in Cinema 4D with Nuke
  • In this lesson we'll take a look at how to achieve realistic depth of field in Cinema 4D using Nuke to composite our scene together. Download the Project File: ...

  • DateTime : 2017-06-26 18:32:10
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HELP THE AUTHOR

Please consider buying this course - Creating a Show Open in Nuke X and Cinema 4D directly from the author - Andy Needham. This way you could help the author create more great content, also you may get personal help.

The links being shared are only for poor students who really cannot afford to pay. So, if you are capable of paying please do consider it once before trying the free download links.

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