Cinema 4D: Studio Lighting
Cinema 4D: Studio Lighting is an Intermediate level study on 3D + Animation, produced by an expert, Donovan Keith. This study is an essential foundation for anyone who needs to get better at his/her 3D + Animation talent. It gives you a strong understanding on 3D + Animation, Audio + Music, CAD, Motion Graphics, Photography, Lighting, Video, Post Production, Rendering, Visual Effects, CINEMA 4D, 3D + Animation, Audio + Music, CAD, Motion Graphics, Photography, Lighting, Video, Post Production, Rendering, Visual Effects and CINEMA 4D.
It’s not enough to know about the many light types available in CINEMA 4D—you need to know how and where to place them to create a desired effect. In this course, Donovan Keith covers some basic photographic lighting concepts and shows how to turn CINEMA 4D into a powerful virtual lighting studio. Learn how to reveal the form and texture of diffuse objects, and use special techniques for lighting reflective and transparent surfaces. Donovan also shows how to accurately place highlights in order to shape the contours of objects, and use contrasting light and shadow to dramatic effect.
- Describing light
- Understanding the difference between real light and light in CINEMA 4D
- Using lighting direction to reveal form
- Adjusting light hardness
- Top lighting a subject
- Rendering reflective objects
- Shooting glass
- Separating objects from the background
- Hinting at a world outside the frame with gobos