Cinema 4D R17 Essential Training

Cinema 4D R17 Essential Training

Cinema 4D R17 Essential Training is an Beginner level course on 3D + Animation, compiled by the author, Craig Whitaker. This course is a critical pillar for an individual who needs to get better at his/her 3D + Animation talent. It gives you a thorough grip on 3D + Animation, CAD, Motion Graphics, Photography, Lighting, Video, Materials, Modeling, Rendering, CINEMA 4D, 3D + Animation, CAD, Motion Graphics, Photography, Lighting, Video, Materials, Modeling, Rendering and CINEMA 4D.

Free Download - Cinema 4D R17 Essential Training
Author Craig Whitaker
Publish Date 2/17/2016
Skill Beginner
Duration 6h 23m
Topic 3D + Animation
Video Tutorials 75
Last Update N/A

Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease.

CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you’re just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D’s core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D’s powerful tools.

Topics include:

  • What’s new in R17?
  • Using the Take System for versioning and compositing
  • Navigating the C4D interface
  • Modeling splines
  • Building 3D models from polygons
  • Using deformers to bend, twist, and warp models
  • Adding surface detail with materials and shaders
  • Working with 3D lighting
  • Using the MoGraph tools
  • Animating in CINEMA 4D
  • Rendering your models and animations
  • Compositing C4D models in After Effects

Cinema 4D R17 Essential Training : Video Lessons

  • Welcome35s
  • What you should know before watching this course30s
  • Using the exercise files26s
  • Understanding the Take System4m 48s
  • Using the Take System for compositing6m 5s
  • Creating versions with the Take System5m 20s
  • Spline tool8m 22s
  • Other features9m 20s
  • Overview of 3D workflow3m 8s
  • Navigating the CINEMA 4D (C4D) interface4m 20s
  • Creating a text spline2m 41s
  • Using the Extrude object4m 42s
  • Creating a camera2m 25s
  • Setting up a material4m 9s
  • Lighting the model4m 28s
  • Rendering1m 39s
  • Introducing spline modeling2m 46s
  • Creating splines in C4D4m 54s
  • Using the Lathe tool6m 37s
  • Using the Sweep NURBS objects8m 21s
  • Importing curves from Illustrator and using the Extrude tool7m 20s
  • Creating with the Loft tool4m 7s
  • Understanding how 3D models are made2m 40s
  • Points, edges, and polygons7m 15s
  • Using the Extrude and Extrude Inner tools6m 37s
  • Using the Bridge and Knife tools4m 38s
  • Subdivision modeling7m 1s
  • Exploring the PolyPen9m 33s
  • What is a deformer?1m 36s
  • Bend deformer5m 37s
  • Using the Spline Wrap deformer5m 21s
  • Wind deformer4m 4s
  • Using deformer falloff4m 16s
  • What makes up a 3D material?2m 29s
  • How does C4D think about materials5m 25s
  • Rough surfaces (bump, displacement, and normals)8m 4s
  • Shiny surfaces (reflection)10m 33s
  • Transparent surfaces (refraction)4m 40s
  • Using an alpha channel (in a label on a bottle)3m 15s
  • Creating and using selection tags4m 5s
  • Projections vs. UVs8m 1s
  • Editing UVs7m 40s
  • Concepts of 3D lighting2m 56s
  • Type of C4D lights and why we use them6m 26s
  • Working with shadows5m 19s
  • Why falloff is important and how to set it up4m 29s
  • Creating a three-point lighting setup9m 37s
  • Volumetric lighting5m 21s
  • Introduction to Global Illumination9m 47s
  • Introduction to MoGraph tools and concepts2m 8s
  • Using cloners5m 21s
  • Using effectors9m 21s
  • Creating MoGraph with Fracture objects2m 33s
  • Creating type with MoText4m 1s
  • Setting up dynamics5m 55s
  • What are keyframes and how do you create them?5m 39s
  • Timeline controls (F-Curve vs. Key mode)4m 30s
  • Adjusting animation curves9m 35s
  • Using set-driven keys5m 25s
  • Moving the camera with custom user data8m 8s
  • Reviewing how render engines work2m 12s
  • Common render settings5m 49s
  • Introduction to the Physical Render engine6m 58s
  • Tips to reduce render times11m 36s
  • Setting up multipass rendering5m 45s
  • What is the 3D compositing workflow?3m 58s
  • Uses for the Compositing tag7m 35s
  • Using the AEC workflow6m 15s
  • The CINEWARE workflow6m 48s
  • Compositing with multipass9m 26s
  • Next steps46s

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