Cinema 4D Essential Training: 6 HyperNURB Modeling and Sculpting
Cinema 4D Essential Training: 6 HyperNURB Modeling and Sculpting is an Beginner level course on 3D + Animation, produced by the author, Rob Garrott. This course is an absolute pillar for a person who needs to get better at his/her 3D + Animation talent. It provides you a thorough grip on 3D + Animation, CAD, Photography, Video, Modeling, Visual Effects, CINEMA 4D, 3D + Animation, CAD, Photography, Video, Modeling, Visual Effects and CINEMA 4D.
CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This edition introduces two modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting. Rob explains how to set up for each workflow, and how to create basic shapes and then refine them with more detailed tools. The course provides a solid foundation for designers starting to shape their creations in CINEMA 4D.
- What are HyperNURBS?
- Setting up reference shapes
- Creating a shape with the polygonal modeling tools
- Connecting shapes and bridging gaps
- Refining shapes with knife cuts
- Moving points
- Working with sculpting layers
- Preparing objects for render