Artists and Their Work: Conversations about Mograph VFX and Digital Art

Artists and Their Work: Conversations about Mograph VFX and Digital Art

Artists and Their Work: Conversations about Mograph VFX and Digital Art is an Intermediate level study on 3D + Animation, produced by the creator, Rob Garrott. This study is a critical base for an individual who needs to sharpen his/her 3D + Animation expertise. It provides you a thorough grip on 3D + Animation, Filmmaking, Motion Graphics, Photography, Video, Visual Effects, 3D + Animation, Filmmaking, Motion Graphics, Photography, Video and Visual Effects.

Free Download - Artists and Their Work: Conversations about Mograph VFX and Digital Art
Author Rob Garrott
Publish Date 9/7/2014
Skill Intermediate
Duration 15h 28m
Topic 3D + Animation
Video Tutorials 42
Last Update 12/18/2015

Rob Garrott, lynda.com’s video content manager, got the chance to sit down with nine influential artists to talk about their work, their inspirations, their tools, and the industry as a whole. The series kicks off with a conversation with Kris Pearn, storyboard artist for Sony Animation, and one of the people “drawing the movement” behind movies like Cloudy with a Chance of Meatballs. We also include interviews with the following industry pros:

  • Nick Campbell, motion graphics artist, photographer, and entrepreneur
  • Marc Potocnik, designer and 3d artist
  • Tim Clapham, VFX artist and educator
  • Alan Torres and Stephen Morton (Cantina Creative), design and visual effects artists
  • Aaron Limonick, concept artist
  • Mike Lowes, 3D animator and technical director
  • Lorcan O’Shanahan, motion graphics artist
  • Scott Keating, 3D artist and illustrator
  • Clear Menser, visual effects artist
  • John Robson, motion graphics artist and filmmaker
  • Grant Miller, VFX supervisor
  • Tomasz Opasinski, creative director and movie poster artist
    • Watch for fresh insights into the careers and creative processes of these working professionals.

Artists and Their Work: Conversations about Mograph VFX and Digital Art : Video Lessons

  • Full Interview42m 3s
  • Part 1: Nick Campbell with Rob Garrott24m 11s
  • Part 2: Nick Campbell with Rob Garrott22m 47s
  • Part 1: Marc Potocnik with Rob Garrott21m 32s
  • Part 2: Marc Potocnik with Rob Garrott19m 27s
  • Part 1: Tim Clapham with Rob Garrott20m 19s
  • Part 2: Tim Clapham with Rob Garrott21m 45s
  • Full movie39m 51s
  • Part 1: Introduction18m 20s
  • Part 2: Avengers: Age of Ultron Breakdown20m 40s
  • Part 3: Need for Speed Breakdown13m 7s
  • Part 1: Finding and identifying fun ideas for storyboarding in a script6m 3s
  • Part 2: Throwing spaghetti against the wall and seeing what sticks8m 51s
  • Part 3: Getting started as an artist10m 16s
  • Part 4: Communicating through storyboarding9m 53s
  • Part 5: Solving problems and pitching ideas9m 53s
  • Part 1: Concept design in Modo9m 39s
  • Part 2: Basic polygon modeling in Modo11m 33s
  • Part 3: Refining the idea in Photoshop15m 47s
  • Mike Lowes: VFX artist33m 8s
  • Part 1: VFX background4m 55s
  • Part 2: Houdini project breakdown10m 5s
  • Part 3: Transition from gaming to VFX industry18m 9s
  • Part 1:7m 28s
  • Part 2: CINEMA 4D XPresso rig10m 23s
  • Scott Keating: Illustrator and 3D artist27m 38s
  • Part 1: From fine art to 3D animation8m 59s
  • Part 2: Building a simulation in Houdini11m 35s
  • Part 3: Future challenges7m 7s
  • Clear Menser: Visual effects artist30m 31s
  • Part 1: Illustration to computer graphics6m 30s
  • Part 2: Into the visual effects industry13m 33s
  • Part 3: Houdini, tools of VFX10m 28s
  • Part 1: Epoch10m 29s
  • Part 2: The filmmaking process8m
  • Part 3: Balance9m 22s
  • Part 1: Ingenuity engine9m 36s
  • Part 2: The Pipeline13m 52s
  • Part 1: The Batman poster14m 3s
  • Part 2: How it all started12m 9s
  • Part 3: Tomasz's work13m 41s

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