3ds Max: Cinematography for Visualization
3ds Max: Cinematography for Visualization is an Advanced level course on 3D + Animation, compiled by an expert, Aaron F. Ross. This course is an essential pillar for an individual who needs to sharpen his/her 3D + Animation skills. It provides you a strong understanding on 3D + Animation, Architecture, Animation, CAD, Photography, Video, Rendering, Visual Effects, 3ds Max, 3D + Animation, Architecture, Animation, CAD, Photography, Video, Rendering, Visual Effects and 3ds Max.
3ds Max offers a full suite of powerful 3D camera features for design visualization, animation, and visual effects. This course covers core topics in camera rigging, animation, and special effects such as motion blur and depth of field. You’ll apply the principles of live-action cinematography using the tools of 3D computer animation. Along the way, you’ll learn best practices, both technical and aesthetic, in virtual cinematography. These techniques save time and effort by streamlining the camera animation process. The goal of this course is to help you more quickly and easily achieve professional results from the 3ds Max camera tools.
Topics include:
- Improving productivity in the viewports
- Customizing display and camera options
- Rigging a camera for animation
- Controlling and keyframing rotations
- Prioritizing pan, tilt, and roll axis order
- Keyframing camera movement such as pan and dolly
- Keyframing compound camera movement
- Animating a camera crane or jib arm
- Animating a walk-through with Path Constraint
- Projecting an isometric view
- Defining motion blur parameters
- Blurring by distance with depth of field