3ds Max and V-Ray: Exterior Lighting and Rendering
3ds Max and V-Ray: Exterior Lighting and Rendering is an Intermediate level course on 3D + Animation, produced by the creator, George Maestri. This course is an absolute foundation for an individual who needs to sharpen his/her 3D + Animation talent. It provides you a strong understanding on 3D + Animation, Architecture, CAD, Photography, Lighting, Video, Rendering, 3ds Max and V-Ray.
Make your projects even more impressive by learning how to create high-quality, photorealistic renders with V-Ray for 3ds Max. In this hands-on, project-based course, instructor George Maestri shows how to best approach lighting, rendering, and compositing exteriors scenes and environments for residential and commercial building design, animation, and gaming. Find out how to create realistic daytime and nighttime scenes with photometric lighting, auxiliary and interior lights, and environmental lights. Then see how to render a scene and take your render layers into Photoshop to add shadows, reflections, and other finishing touches. By the end of the course, you’ll learn everything you need to light exteriors in any scenario—at any time of day.
- Setting up environmental lighting
- Adding sunlight to a scene
- Balancing lights
- Creating lighting and reflection elements
- Compositing daytime scenes in Photoshop
- Lighting for night
- Rendering nighttime elements
- Compositing nighttime scenes in Photoshop