3ds Max and V-Ray: Arch Viz Detailing Techniques
3ds Max and V-Ray: Arch Viz Detailing Techniques is an Intermediate level course on 3D + Animation, produced by the author, Verena Tatiana. This course is an absolute step for an individual who needs to excel in his/her 3D + Animation talent. It gives you a thorough grip on 3D + Animation, Architecture, CAD, Photography, Lighting, Video, Modeling and 3ds Max.
Generate impressive and realistic architectural 3D renderings by learning strategies you can leverage for camera placement, modeling, finishing, and more. Find out how to take your 3D rendered scenes to the next level so that your images are engaging, interesting, and flattering. In this course, instructor Verena Tatiana starts by discussing the different approaches to detailing and how to overcome challenges when working with stills versus working with animations. Then, she explains the importance of composition and demonstrates several techniques. She covers pre-render modeling, object detailing, working with cloth and materials, lighting techniques, and post-render compositing.
- Detailing during pre-render and during post-render
- Setting up scenes and composition
- Beveling and topology
- Adding life to a scene
- Using the 3ds Max cloth-simulation engine
- Adding depth with displacement
- Setting up colors and palettes
- Using complex shaders
- Correcting color temperature
- Lighting and shadows
- Rendering passes
- Adding effects, grain, and noise
- Adding chromatic aberration