3ds Max 2017: Advanced Lighting
3ds Max 2017: Advanced Lighting is an Advanced level study on 3D + Animation, crafted by an expert, Aaron F. Ross. This study is an absolute step for anyone who needs to get better at his/her 3D + Animation talent. It provides you a strong understanding on 3D + Animation, CAD, Photography, Lighting, Video, Rendering, 3ds Max, 3D + Animation, CAD, Photography, Lighting, Video, Rendering and 3ds Max.
Realistic lighting is easier, faster, and better than ever in 3ds Max. Photometric lighting and a choice of rendering options gives you the power to create a convincing illusion. This course focuses on architectural visualization, but the techniques apply to other applications such as motion picture production. Author Aaron F. Ross provides a conceptual overview of advanced lighting and rendering, then demonstrates how to construct various lighting scenarios in 3ds Max. He shows how to render scenes with exterior and interior daylight, practical artificial lighting, and manufacturer photometric data. The course includes a chapter on special effects such as light exclusion and lens effects. By the end of the course, you’ll have seen how to control the powerful lighting tools in 3ds Max to achieve photorealistic results.
Topics include:
- Photometric lighting and gamma correction
- High dynamic range and exposure control
- Global illumination
- Exterior daylight
- Image-based lighting
- Atmospheric effects
- Geometric backdrops and self-illumination
- Hiding the background for compositing
- Interior daylight
- Studio soft lighting
- Importing photometric data
- Light and shadow exclusion
- Mapping light with Projector Map
- Rendering
- Lens Effects